Dustin Clark 3D
Maya | Illustrator | InDesign | Unreal Engine | Blender | After Effects | Substance Painter
I'm a multidisciplinary graphic designer with experience across print design,
motion graphics, and 3D production. My background includes working in fast-paced newsroom environments,
teaching animation and emerging media at the college level, and creating immersive content for virtual education.
Whether laying out a 20-page newspaper, modeling and animating characters for a video game, or creating vector illustrations in Adobe Illustrator, I enjoy translating ideas into clean, effective visuals.
Featured Projects
Models and textures for educational content in VR
Model, textures, rig, and animations for an original game character in Unreal Engine 4
ZBrush character sculpt
3D platformer about a dog who explores his dreams.
What he dreams about changes based on where he sleeps in the house,
each dream granting him different abilities.
Kip is too pure for this world, so he's off to find another.
