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Dustin Clark 3D
Maya | Unreal Engine | Blender | After Effects | Substance Painter
Dustin Clark is a 3D artist specializing in modeling, texturing, rigging, and animation. He loves taking 2D concepts and bringing them to life in a 3-dimensional space. He has experience creating assets to be experienced in VR, and he has experience as a graphic designer and page designer.
Featured Projects
Models and textures for educational content in VR
Model, textures, rig, and animations for an original game character in Unreal Engine 4
ZBrush character sculpt
3D platformer about a dog who explores his dreams.
What he dreams about changes based on where he sleeps in the house,
each dream granting him different abilities.
Kip is too pure for this world, so he's off to find another.

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