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Dustin Clark 3D

Maya | Illustrator | InDesign | Unreal Engine | Blender | After Effects | Substance Painter

I'm a multidisciplinary graphic designer with experience across print design,
motion graphics, and 3D production. My background includes working in fast-paced newsroom environments,
teaching animation and emerging media at the college level, and creating immersive content for virtual education.

Whether laying  out a 20-page newspaper, modeling and animating characters for a video game, or creating vector illustrations in Adobe Illustrator, I enjoy translating ideas into clean, effective visuals.

Featured Projects

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Models and textures for educational content in VR

Mortarmer_MiniGunV1_Run_TT_1.0009.png

Model, textures, rig, and animations for an original game character in Unreal Engine 4

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ZBrush character sculpt

Loaf-TextureTest1.jpg

3D platformer about a dog who explores his dreams.
What he dreams about changes based on where he sleeps in the house,
each dream granting him different abilities.

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Kip is too pure for this world, so he's off to find another.

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